Back in 2021, I learned how to use Autodesk 3D Studio Max through a high school co-op credit. In this class I only really learned hard surface modelling and basic rendering, no texturing or anything like that. Below are two renders I recovered from that period. I also took several classes in 3D modelling while I attended Sheridan College. There, we were given educational licenses for Autodesk Maya and the Adobe Substance suite. Unfortunately, I did not archive this body of wo
Violet Regier
1 day ago3 min read
Welcome to my blog! Here I make posts of various projects I'm working on, game design and otherwise. So far I only have one post, but I plan on keeping this up to date on a (semi) regular basis. Enjoy!